What I Learned This Week 16
1,206 100%
This video is week 16 of the What I Learned This Last Week series. That is four months! Anyway, this covers some ideas about utilizing Blender to pixelate animations used from DazStudio to then be exported to 2D and 3D games to avoid having to pay an interactive license fee. As well as me finding something out that has bothered me for years of using Daz. The missing skin materials for Genesis 9 models when they are loaded in. I found them!
Video Transcription
daark shephard yahaan. yah mainne pichhle saptah sikha tha. ham use vaapas laane vaale hain.
vaise bhi, yah bas kuchh jaldi hai ki tarah ki tarah mujhe pareshaan jab main yah baahar pata laga.
mainne iske baare men sikha aur mujhe lagta hai ki mujhe iske baare men bahut pahle pata hona chaahie tha.
yah hai ki mainne hamesha pichhle kuchh varshon se shikaayat ki hai aur shaayad mainne iske baare men pahle bhi vidiyo men shikaayat ki hai.
aur main chaaron or dekh raha tha aur mujhe ek roop mila. main is baare men soch raha tha ki kyon koee nahin hai.